Date: Wednesday 28th February, 2018
Location: CSG-001, Computer Science Building, UL
Time: 13.00 pm
eSport is competitive gaming at a professional level. It not only includes video games, but pretty much any game with a winner and a loser can be played as an esport, although the bigger the player base and the more support it has, the better the competition. How that exactly works differs from game to game. The majority of popular esports are team-based games played in leagues or tournaments throughout the year, culminating in one final event.
Logitech are the global leader in PC gaming gear and are dedicated to providing gamers of all levels with industry-leading keyboards, mice, headsets, mousepads and simulation products such as wheels and flight sticks – made possible through innovative design, advanced technologies and a deep passion for gaming.
Vincent Tucker is Director of Strategy and Innovation at Logitech where he creates the technical development and strategic vision for the Gaming Business Group. He was previously Director of the Gaming Business group where he led Logitech to become the industry leader in the gaming mouse market and to develop and launch 5 award winning products as well as introducing cutting-edge technological advancements in gaming products. Vincent also led Logitech's entry int esports participation and will give an overview of eSport from a Logitech perspective.